package com.ddw.wotcg.client.threejs.scenes;

import com.ddw.wotcg.client.threejs.core.Object3D;
import com.ddw.wotcg.client.threejs.materials.Material;

/**
 * http://mrdoob.github.com/three.js/docs/54/#Reference/Scenes/Scene
 * 
 * @author fungus1487
 * 
 */
public final class Scene extends Object3D {
	
	public static native Scene create() /*-{
		return new $wnd.THREE.Scene();
	}-*/;
	
	protected Scene() {
	}
	
	public native Fog getFog() /*-{
		return this.fog;
	}-*/;
	
	public native Material getOverrideMaterial() /*-{
		return this.overrideMaterial;
	}-*/;
	
}
